Other Models. The Ostroc Mk.II's story is the story of its arms. Toggle navigation Master Unit List. Scan this QR code to download the app now. Fixed missing +25m view capabilities on the Command Console. Other Ostroc variants. Battle Value 1,788 Cost 13,980,160 Rules Level Standard Technology Inner Sphere Unit Type BattleMech Unit Role Skirmisher Date Introduced 3082 Era Early Republic (3081 - 3100) Notes . 46 votes, 10 comments. Other Models. Ostroc and Mobile HQ from today's Kickstarter preview. . The SRM-4 launcher has been replaced with an LRM-5 launcher, increasing the 'Mechs long-range damage capabilities slightly by sacrificing some of its close range firepower. History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. Home; Units; Eras; Factions; Sources; About; Tools; Help; Force . Role: Skirmisher ; Tech Base: Inner Sphere (2884) . Home; Units; Eras; Factions; Sources; About; . All rights reserved. Home; Units; Eras; Factions; Sources; About; . Reddit, Inc. 2023. Click "Expand" on the top left to expand wiki's area for a better view. Little to nothing survives the mech's fiery embrace. Fixed error in the JK_VariantsSkirmish folder for ModTek mod-YesCampaign.json file. Tips and Tricks for finding mechs on Master Unit List I'm wondering how you guys search Master Unit list to find that one specific mech to round out your Alpha Strike lances. Armed with twin Large Electro-Lasers, twin Medium Electro-Lasers, and a DRM-4, the OSR-3S managed to pack in some extra heat sinks and armor on the normal Ostroc frame. The large lasers are upgraded to ER Large Lasers, and the SRM-4 is replaced with a pair of Streak SRM-2s. BattleTech Extended (BEX) currently features over 900 'Mech variants. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Armed with a quartet of Streak SRM-4s between the torsos and the head, the -3J poses a solid threat to anything that closes with it. Customize Expand. Powered by an XL 300-rated engine and equipped with a quartet of jump jets, the Dante can easily and swiftly bring its twin Plasma Rifles and SRM-4s (with inferno ammo, naturally) to bear on its opponent. Alpha Strike Builder; Total Warfare Builder . Thank you! An old 'Mech, the Ostroc received litle love in the Sanctuary Worlds. The OSR-3M is a simple and easy upgrade on the Ostroc OSR-3S. [2][6][9], The Ostroc has the following Design Quirk:[38], Original OSR-2C Ostroc from TRO:3025 (with paddle hands), Original OSR-9C Ostroc Mk II image as provided by TCI in 1986 (apocryphal), Original OSR-9C Stat Sheet as provided by TCI in 1986, How Nostalgia And MechWarrior 5 Could Mean A Better MechWarrior 6, Checking In On The Worlds Real Giant Robots, Alpha Strikes BattleTech Aces Got Me To Love Tabletop Again. Fixed issue with Spider and Commando variants having only 30 max head armor instead of 45. Tonnage 60 Battle Value 1,478 Cost 5,618,560 Rules Level Standard Technology Inner Sphere Unit Type BattleMech Unit Role Skirmisher Date Introduced 2729 Era Star League (2571 - 2780) Notes . Now it is part of the StarLeague sub-folder so it doesn't appear as an OpFor. Other Ostroc variants. Fixed spelling error in Locust 1E description. To give the Mech more endurance, the -4L uses Stealth Armor. "battletech ostroc" - 1,919 printable 3D Models popular random Advertising add to list Tags Free Battletech - Bases3D print object to downl. Moved additional point to rear Center torso. Ostroc OSR-3C . The nineteen-ton Vlar 300 fusion engine propels the Ostroc to a cruising speed of 86.4 km/h, fast for its size, while fifteen heat sinks provide adequate heat management. Install hundreds of mods with the click of a button. We're hiring senior back-end web developers. Mechwarrior, BattleMech, 'Mech and Aerotech are registered trademarks of The Topps Company, Inc. All Rights Reserved. mechdef & chassisdef Black Knight BL-6-KNT has text adjusted to show it as the era appropriate BL-7-KNT. Fixed internal structure values on all Wheeled APC Turrets, Fixed ammo location error on Locust LCT-3V (moved to RT instead of CT), Adding in the Urbanmech UM-R60X (WeaponAmmo portion), Fixed an error in the vehicledef_APC_Wheeled_SRM file that caused a hang, Removed extraneous commas from Bulldog AC2, Schrek AC, Schrek MG, Mobile HQ LL, Demolisher MG & Devastator chassis defs, Fixed all GT Variant Chassis/Mech jsons by removing excess spacing and commas. (e.g. We migrated from Warhammer and have the following question: For a given mech (example: locust) is there a resource for a "blank" locust record sheets we could use to choose our own weapons? History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. To that end, PAI produced the Ostroc OSR-2PA in order to showcase their new Chemical Pulse Lasers. Name BV PV Rules TRO Era; Ostroc OSR . meatloafisinferior . The destruction of Ostmann Industries meant an end to any new Ostrocs, although all sides of the Succession Wars continued to field these 'Mechs in combat, particularly the Draconis Combine. Ceres Metals was the only one to send in a proposal which matched exactly what they wanted and won the contract, completing the first production run in January 3067. If my question needs any clarification I'm happy to provide it! The OSR-3G is a cutting edge Ostroc, the most advanced in the Sanctuary Worlds arsenals. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Although nine tons of armor provide good protection for the 'Mech, very little is used to protect the arms, meaning the loss of one or both in battle is likely. Additionally, the SRM-4 launcher has been removed in favor of two Rocket Launcher . They are all listed below, including the 'Mechs added by two major submods for BEX: Custom Ammo Categories Compatibility (CAC-C) and The Big Deal Add-On (TBD). 3. Based on the +2, it should be a 4 (as it is on the LRM20_2-Delta) instead of 5. Come join the Community Discord Server. One of the most advanced upgrades of the Ostroc ever deployed, the -4L model does away with volatile ammunition based weapons in favor of a pure energy loadout. While the Ostroc's laser-heavy weapons payload allows it to operate well as a guerrilla fighter since it has limited dependency on supply lines, its short arms are a handicap in close combat, and the shocks of hand-to-hand fighting can easily damage the Fuersturm systems. Ostroc OSR-9C . I fix it with alcohol before applying a matte varnish over it. (( Annihilator ANH-1A - removed - now part of Vanilla game )), (( Archer ARC-2R - removed - now part of Vanilla game )), (( Archer ARC-2S- removed - now part of Vanilla game )), (( Assassin ASN-21 - removed - now part of Vanilla game )), (( Assassin ASN-101- removed - now part of Vanilla game )), Atlas AS7-A (from Record Sheets - but no known fluff), Atlas AS7-D-K (unnamed Combine variant from Wedding of Davion/Steiner), Atlas AS7-LL (unnamed variant from TRO description), (( Banshee BNC-3S - removed - now part of Vanilla game )), (( Blackjack BJ-1DB - removed - now part of Vanilla game )), Cataphract CTF-0X (part of DLC - due to ECM gear), (( Catapult CPLT-C4 - removed - now part of Vanilla game )), Commando COM-2D-BI (Blazing Inferno from Crescent Hawks Inception), Enforcer ENF-3R (unnamed variant from TRO description), (( Flea FLE-4- removed - now part of Vanilla game )), (( Flea FLE-15- removed - now part of Vanilla game )), Grasshopper GHR-4R (unnamed variant from TRO description), Hatchetman HCT-3G (from Master Units List - no stat sheet), Hatchetman HCT-3K (from unnamed Lore variant - idea from HBS), Hatchetman HCT-3NH (from Record Sheets - but no known fluff), (( Locust LCT-1E- removed - now part of Vanilla game )), (( Marauder MAD-3R - removed - now part of Vanilla game )), (( Phoenix Hawk PXH-1- removed - now part of Vanilla game )), (( Phoenix Hawk PXH-1D- removed - now part of Vanilla game )), (( Rifleman RFL-3C- removed - now part of Vanilla game )), (( Rifleman RFL-3N- removed - now part of Vanilla game )), (( Spider SDR-5K- removed - now part of Vanilla game )), Thunderbolt TDR-5D (from Record Sheets - but no known fluff), Urbanmech UM-R60C(unnamed variant from TRO description), (( Urbanmech UM-R60L - removed - now part of Vanilla game )), (( Vindicator VND-1AA - removed - now part of Vanilla game )), (( Vulcan VL-2T- removed - now part of Vanilla game )), (( Vulcan VL-5T- removed - now part of Vanilla game )), (( Warhammer WHM-6D - removed - now part of Vanilla game )), (( Warhammer WHM-6R - removed - now part of Vanilla game )), Wolverine WVR-5M (original Wolverine 6M armaments locations), Wolverine WVR-6D (from Record Sheets - but no known fluff), Wolverine WVR-6T (unnamed fluff Taurian variant), Zeus ZEU-6A (from Record Sheets - but no known fluff), APC Sleipnir (fixed to match House Arano TT Lore), APC Vargr (fixed to match House Arano TT Lore), Carrier - LRM (can use alt model in CAB), J Edgar Flamer(can use alt model in CAB), Binary Laser Cannon (an experiment in fusing 2 LL cores together. Customize Expand. Other Models. Credit for the original 'Mech and Vehicle variants goes to the original authors of the various Battletech Technical Readout Manuals over the many many years Battletech has been around. Force Ostroc OSR-2Cb . Catalyst Game Labs and the Catalyst Game Labs . Generates as much heat as 2 LL, but only does 75% of that total damage. The Ostroc's secondary weapons are two Fuersturm-b medium lasers also mounted in the side torsos and a Totschlagen SRM-4 launcher in the right torso for close-range combat, with one ton of reloads carried in the center torso. Toggle navigation Master Unit List. Changed APC_Vagr - Stats to be a Heavy Vehicle, and internals imply it is 65 tons. 2 yr. ago. Copyright 2023 Robin Scott. [2][6], While a quality 'Mech, the low production capacity of Ostmann Industries made the Ostroc a rarity; indeed the company licensed their other "Ost" 'Mechs out to Kong Interstellar just to maintain their rate of production, and the majority of those produced were assigned garrison duties within the Terran Hegemony. Demolisher - Added missing 4th ton of AC/20 ammo, Scorpion - Machine is in Turret and should be in Front. The OSR-3L is a somewhat more advanced upgrade of the Ostroc, made only recently as the 'Mech came back into prominence. Last Origin International Wiki. History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. While the Ostroc's laser-heavy weapons payload allows it to operate well as a guerrilla fighter since it has limited dependency on supply lines, its short arms are a handicap in close combat, and the shocks of hand-to-hand fighting can easily damage the Fuersturm systems. Hatchetman HCT-3G (from Master Units List - no stat sheet) Hatchetman HCT-3K (from unnamed Lore variant - idea from HBS) Hatchetman HCT-3NH (from Record Sheets - but no known fluff) . Las Vegas has also endured scorching temperatures of 110 degrees or higher for over a week. The Ostroc is a heavy 'Mech, weighing in at the lower end of its weight class, originally designed to act as an urban combatant during the Age of War.The best-known of Ostmann Industries' Ost class of 'Mechs, the Ostroc debuted in 2511 and proved so successful in this role production continued for approximately 200 years. All rights reserved. Compared to the base game, this translates to approximately 159 new BattleMechs and 768 new 'Mech variants. This page was last edited on 23 July 2023, at 06:45. Since the BattleTech tabletop war game has been around for over 30 years, it has gone through many iterations of rules and there are a ton of units that can be used to build squads and wage. Type and maximum number of weapon hardpoints: Stock weapon loadout (including melee weapons if present): Amount of weight added to the chassis. ago. Do you know if it is also possible to download Alpha Strike unit stats in tabular form? A Periphery variant of the Ostroc produced by Vandenburg Mechanized on New Vandenburg, the 4C is strikingly similar to the Capellan's 4L variant. Still, enterprising commanders can get good results with the old Ostroc. READ MORE. Toggle navigation Master Unit List. Named after writer of the most famous allegory in human history, the Dante, much like that man's Inferno, roasts its enemies alive in the arenas of the Inner Sphere. MegaMek Unit . LRM 5 (ammo: 24) Design Quirks: Narrow/Low Profile ; Sources: TRO 3039 - Succession Wars , Master Unit List; Battle Value: 1233 ; Availability Early Succession Wars . We have the battlemech manual and a game of armored combat, as well as an assault star pack. A Periphery variant of the Ostroc produced by Vandenburg Mechanized on New Vandenburg, the 4C is strikingly similar to the Capellan's 4L variant. * - denotes variants added either by CAC-C or TBD. Role: Skirmisher ; Tech Base: Inner Sphere (2511) Chassis: 60 tons ; Movement: 5 / 8 ; Armor: 144 ; Heat Sinks: 15 (15) Weapons: Large Laser 2 ; Medium Laser 2 ; SRM 4 (ammo: 25) Design Quirks: Narrow/Low Profile ; Sources: TRO 3039 - Age of War , Master Unit List; Battle Value: 1228 ; More Info; Ostroc OSR-2Cb . I know it exists, I've seen it, and data points like Clan Smoke Jaguar having less than 1000 mechs after the Clan Invasion failed didn't just appear out of nowhere in my head. My friends and I are new to battletech. chassisdef Spider SDR-5V - Adjusted max head armor to 45. Role: Skirmisher ; Tech Base: Inner Sphere (3088) Chassis: 60 tons ; Movement: 5 / 8 (10) Armor . History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Home; Units; Eras; Factions; Sources; About; Tools; Help; . IlClan spoilers . Experimental Technology Mixed Unit Type BattleMech Unit Role None Date Introduced 3063 Era Civil War (3062 - 3067) Notes . Introduced in 2876, the two medium lasers and the SRM-4 have been removed in order to add a third large laser mounted in the right torso. HA1-0F. Other Models. Ostroc OSR-2D . Quirk: Narrow/Low Profile Drop Cost Multiplier: 1.08 Mech Affinity Agile (20): +1 Defense & +1 Melee Defense Mech Bay QUIRK: NarrowLow Profile Special: Fixed - Specialist Slot Special: Fixed - Squad Specialist Slot Categories Reddit and its partners use cookies and similar technologies to provide you with a better experience. The 2L variant of the Ostroc introduced in 2884 is modified for long range combat. The best-known of Ostmann Industries' Ost class of 'Mechs, the Ostroc debuted in 2511 and proved so successful in this role production continued for approximately 200 years. Added leftover armor on underweight 'Mechs to their Rear CT/RT/LT locations. Each . This upgrade of the 2C was used by the SLDF Royals starting in 2729. 47K subscribers in the battletech community. Product Info. The OSR-DN can only be found as an enemy duelist in Game Worlds contracts. They are all listed below, including the 'Mechs added by two major submods for BEX: Custom Ammo Categories Compatibility (CAC-C) and The Big Deal Add-On (TBD). These give the Ostroc good medium to long range damage capabilities. Experimental Technical Readout . Ostroc OSR-4K . ADDED in Vargr & Sleipnir Variants (based on APC Wheeled variants), ADDED in Heavy Wheeled APCs and Variants (20 ton APCs), Sleipnir adjusted to be viable according to Table Top rules - minor stat changes for Sleipnir that applies the excess armor points, Vargr adjusted to be viable according to TT rules - speed reduced from 6/9 to 5/8 and access armor applied. Battle Value 1,239 Cost 5,253,760 Rules Level Introductory Technology Inner Sphere Unit Type BattleMech Unit Role Skirmisher Date Introduced 2793 Era Early Succession War (2781 - 2900) Notes . For more information, please see our As of June 15th, we are open again. chassisdef Commando COM-1B - Adjusted max head armor to 45. chassisdef Commando COM-2D - Adjusted max head armor to 45. mechdef & chassisdef Griffin GRF-4N has text adjusted to show it as the era appropriate GRF-2N, chassisdef Thunderbolt TDR-5S has text adjusted to correct typo - now says "armed and heavily armored" instead of "armored and heavily armored". The large lasers are upgraded to ER Large Lasers, and the SRM-4 is replaced with a pair of Streak SRM-2s. More detailed rules are in the wikibar. Customize Expand. An experimental model produced by Kong Interstellar for the Free Worlds League in 2793, the 2M variant of the Ostroc focuses on the 'Mech's maneuverability. This mod is not opted-in to receive Donation Points. Cookie Notice Fixed maximum rear armor values on all chassis to be equal to the internal structure value of that location. So tonnage has been adjusted and extra points of missing armor were added. Other Models. and our SRM6_2-Holly : Appears to have a type giving it -5 accuracy, instead of -2. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Command 'Mech & Difficult to Maintain (CTF-1X), Custom Ammo Categories Compatibility (CAC-C), Do Not Sell or Share My Personal Information, Easy to Maintain, Cramped Cockpit, Non-Standard Parts, Poor Life Support, Battlefists, Command 'Mech, Distracting, Improved Comms, Extended Torso Twist, Narrow/Low Profile, Searchlight, Barrel Fists, Protected Actuators, Oversized, Poor Performance, Weak Head Armor, Combat Computer, Narrow/Low Profile, No Torso Twist, Narrow/Low Profile, Stabilized Weapon (CT Large Laser), No Torso Twist, Barrel Fists, Improved Targeting, Vestigial Hands, Barrel Fist (Left Arm), Easy to Maintain, Bad Reputation, Improved Targeting, Exposed Actuators, Difficult to Maintain, Non-Standard Parts, Difficult to Maintain, Non-Standard Parts, Cowl, Bad Reputation, Prototype, Bad Reputation, Difficult to Maintain, Non-Standard Parts, Exposed Actuators, Easy to Pilot, Easy to Maintain, Rugged, Stabilized Weapons (Legs), Battle Computer, Cowl, Difficult Ejection, Weak Head Armor, Easy to Maintain, Hyper-Extending Actuators, Improved Targeting, Narrow/Low Profile, No Torso Twist, Easy to Maintain, Improved Life Support, No/Minimal Arms, Extended Torso Twist, Narrow/Low Profile, Stable, Anti-Aircraft Targeting, Full-Head Ejection, Easy to Maintain, Improved Comms, No Torso Twist, Command 'Mech, Cowl, Reinforced Legs, Difficult Ejection, Stabilized Weapon (Gauss Rifle), Reinforced Legs, Unbalanced, Stabilized Weapon (Gauss Rifle), Reinforced Legs, Narrow/Low Profile, No/Minimal Arms, No Torso Twist, Narrow/Low Profile, Stabilized Weapon (CT Large Laser), Poor Life Support, No Torso Twist, Extended Torso Twist, Protected Actuators, Anti-Aircraft Targeting, Narrow/Low Profile, Bad Reputation, Narrow/Low Profile, No/Minimal Arms, Weak Legs, Easy to Maintain, Narrow/Low Profile, No/Minimal Arms, Weak Legs, Anti-Aircraft Targeting, Searchlight, No/Minimal Arms, Easy to Maintain, Oversized, Protected Actuators, Rugged, Command 'Mech, Hyper-Extending Actuators, Narrow/Low Profile, Command 'Mech, Hyper-Extending Actuators, Exposed Actuators, Easy to Maintain, Modular Weapons, No Torso Twist, Command 'Mech, Easy to Pilot, Stabilized Weapons (Small Laser & CT Medium Lasers), Command 'Mech, Good Reputation, Variable Range Targeting, Difficult to Maintain, Anti-Aircraft Targeting, Easy to Maintain, Rugged, Improved Comms, Improved Sensors, Narrow/Low Profile, Rugged, Anti-Aircraft Targeting, Easy to Maintain, Hyper-Extending Actuators, Exposed Actuators, Anti-Aircraft Targeting, Improved Comms, Searchlights, Anti-Aircraft Targeting, Improved Comms, Searchlight, Improved Targeting, Protected Actuators, No Torso Twist, Easy to Maintain, Nimble Jumper, No Ejection Mechanism, Easy to Pilot, Extended Torso Twist, Exposed Actuators, Bad Reputation, Easy to Maintain, Improved Life Support, No Ejection Mechanism, No/Minimal Arms, Weak Legs, Extended Torso Twist, Narrow/Low Profile, No/Minimal Arms, Non-Standard Parts, Prototype, Nimble Jumper, Narrow/Low Profile, No/Minimal Arms, Easy to Maintain, Multi-Trac, No/Minimal Arms, Rugged, Difficult Ejection, No Torso Twist, Easy to Maintain, Full-Head Ejection, Good Reputation, Command 'Mech, Cramped Cockpit, Extended Torso Twist, Improved Comms, Protected Actuators, Barrel Fist (Right Arm), Easy to Maintain. Armed with a pair each of ER Large Lasers and ER Medium Lasers, the weaponry may seem anemic, but the -4L does not make use of an expensive XL engine while moving at speeds reaching 80 kph and jump distances of over 150 meters. Only some of the sub mods are required, Added new 'Mechs to CAB (Hatamoto Variants), Added new 'Mechs to Campaign (KTO-20, BJ-3, GHR-5N, AS7-D-K), Added new Vehicles to CAB (Predator, Marksman), Fixed an error in the movedef_javelin.json file, Added in Lore based Mechs to Variants Campagin : Atlas AS7-A, Atlas AS7-LL, Vindicator VND-1SIC, Blackjack BJ-3X, Cataphract CTF-0X, Cataphract CTF-4X, Grasshopper GHR-4R, Locust LCT-1L, Thunderbolt TDR-5D, Zeus ZEU-6A, Wolverine WVR-6D, Added in Mobile HQ Variants & Skulker Variants, Removed Encounters portion into its own mod, Added in mechDefs for the various 3025 era CommunityAssetBundle models, Added in Lore based Mechs to CAB: Assassin ASN-SB, Javelin JVN-10A, Raven RVN-4X, Trooper TP-1R, UrbanMech UM-R50, Vulcan VT-BL, Added in Command Console Variants to CAB: Marauder MAD-3M-DC, Warhammer WHM-6L-DC, Warhammer WHM-6R-DC, Added in TRO 3028 Mechs to CAB: Linesman LMN-1PT, Loader King LDK-5C, Nightstar NSR-10C, Added Daimyo HQ (Kurita Mobile HQ variant), Added Sab_JK_Variants folder to allow for faction specific lances, Added cFixes and BattletechPerformanceFix mods in.
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